11. VOLGA PIERS

11.1 DESCRIPTION: A Volga pier (EX: MM31, MM32) is a wooden pier jutting into the Volga River. All rules for wooden non-pontoon bridges apply to piers except as stated otherwise. A pier Location is considered a paved road for setup purposes.

11.2 LOS: Because the Volga River is Flooded, piers have no effect on LOS. Each intervening pier depiction is a Hindrance only for a LOS that begins and ends in a river Location, or for a LOS between a pier Location and a river Location. A pier has no effect on LOS that either begins or ends in a land Location or for LOS between pier Locations.

11.3 TEM: A Volga-pier Location is Open Ground with a 0 TEM.

11.4 ENTRY: No unit may set-up/enter beneath a Volga pier. A boat may Beach across a hexside of a pier hex in the normal (i.e., as given in E5.) manner.

11.41 (UN)LOADING BOAT: Only Personnel (and their possessed SW) may (un)load from/onto a boat (E5.) directly to/from a pier Location, and only if that boat is Beached across a hexside of a pier hex. Because the Volga River is Flooded, both pier and river Locations are at Level 0, and so no change in elevation occurs when (un)loading.

11.42 DRIFT: A boat (E5.) does not Drift if it would Drift into a Volga-pier hex.