2. RAILWAY EMBANKMENT

2.1 EFFECTS: A Railway Embankment4 (EX: hexsides E2-F1 and E2-E3) represents slightly elevated railroad tracks. Each hexside (including vertices) crossed by the gray and black railway depiction -but not the depiction itself (i.e., not the artwork) - is treated exactly like a wall for all purposes [EXC: all types of units may cross it at a cost of one MF/MP plus COT with no Bog DR required due to crossing the Railway Embankment hexside].

EX: Across hexside D2-E3, a unit in D2 has LOS to the ground level of hexes F2, F3, F4, E3, and E4.

2.2 ROADBLOCK: A roadblock may not be placed along a Railway Embankment hexside.

2.3 STRAYING: A unit/stack that wishes to "follow" a railway embankment by moving in hexes having contiguous railway embankment hexsides is exempt from making a Movement DR in the same manner as if on/ADJACENT-to a road, path, etc. (E1.531).