4. WIDE CITY BOULEVARDS

4.1 Any paved road hex on the RO map containing an enlarged black center dot (EX: E15) is a Wide City Boulevard (B7.). All rules for wide city boulevards apply in these hexes [EXC: if the hex also contains Rubble (3.4; B24.1)]. A Manhole Location (B8.1) exists in such a hex if intersected appropriately by an actual road (EX: E13 and Z9).

4.2 TEM: Any unarmored unit in a wide city boulevard hex receives a -1 TEM to all IFT fire resolved against it regardless of fire phase [EXC: this TEM is NA if the hex also contains Rubble (3.4; B24.1) unless the unit is using a TB to move]. This TEM is in addition to any applicable DRM for FFMO/FFNAM and is cumulative with other (including hexside) TEM.