Overrun Flowchart

Vehicle prepares to enter Defender's Location

Vehicle enters Defender's Location

Expend MP for entry:

OVR: ¼ printed MP (FRU [D7.1]) + COT
Non-OVR: COT

Concealed Personnel in the Location must* either:

* Concealment is retained without a PAATC if the entering vehicle is "broken" (A12.1) or uses Bypass or a Woods-Road (A12.41).

Terrain Effects

Check for:
Defensive First Fire is allowed vs this MP expenditure, DFF from outside the vehicle's hex is performed normally. In-hex DFF options vary depending on whether an OVR was declared upon entry.
Overrun
No Overrun

Defensive Fire Options Before OVR:

  CC RF IFTa LATWc,d Gund,i,o
Unmarked No
First Fired No k j
Final/Intensive Fired l No No j
Pinned No f f
Vehicle Elim or Immob (including Shock, Stun, and crew K/KIA/Break) does not prevent an already-announced OVR but does halve its FP. Pin results and effects vs Passengers/Riders (only) do not affect OVR.

Defensive Fire Options with no OVR:

  CC RFb IFTa,q LATWc,d,q Gund,i,q
Unmarked h
First Fired g k
Final/Intensive Fired l g No No
Pinned No f f
If there were no Known enemy units in the Location when the Vehicle entered, it may now declare an OVR if still Mobile with sufficient MR Defensive First Fire is allowed vs this second MP expenditure. DFF from outside the vehicle's hex is performed normally.
Overrun
No Overrun

Resolve OVR

vs unarmored units (including Vulnerable PRC) in the location

OVR FP

= Base
4 (AFV with usable MA not MG/FT/IFE/ATR/MTR) or
  2 (other AFV, unarmored bulldozer) or
  1 (unarmored vehicle, motorcycle sidecar)
+ FT firepower
+ 3/2 * Usable MG (not RMG) IFE + Passengers of CE armored HT + ½ * (Riders + non-BU Passengers not in armored HT)
  • FP halved if vehicle Eliminated or immobilized (inc. Shock/Stun, crew K/KIA/Break) in DFF before OVR
  • OVR FP halved vs Concealed target
  • Check for Random SW Destruction (A9.74) on an OVR KIA (-1 drm if fully-tracked)
  • If no Personnel are in the Location, SW/Guns in the Location are eliminated (A9.74)
  • Sanger and Gun inside are automatically eliminated if OVR by a fully-tracked Mobile AFV (F8.41) or if OVR result is a final KIA

OVR DRMs:

  • Armor Leader or Passenger Leader directing Passengers
  • TEM (NA if only FT firepower is used (D7.15), Crest TEM NA (B20.92))
  • Smoke
  • -1 DRM vs Inf/Cav in Open Ground (including Entrenchments, Emplacements, Shellhole, vehicle, Wreck, Bridge, Wall, Hedge, Bocage, Smoke)
  • +2 DRM for Motion vehicle targets and their Vulnerable PRC

Defensive Fire Options After OVR: (Reaction Fire)

  Non-CC RF
  CC RFb IFTa,e LATWc,e Gune,n
Unmarked
First Fired g k l,m,o
Final/Intensive Fired l g No No
Pinned No p f f

Vehicular Bounding First Fire Options

  Stopped Non-Stopped u
MG/IFE/PAssengers of CE Armored HT r,s 3/2 FP 3/4 FP
Riders/non-BU Passengers not in armored HT r,s,t 3/2 FP 3/4 FP
FT Full FP 1/2 FP

Ordnance:

  • TH Case E and C-C4 as appropriate (C5.5)
  • Area Target Type NA (C3.33)

BFF From Bypass

  • Only turreted weapons pointing toward side TCA (D2.32)
  • Case A applies [EXC: Stabilized Gun firing at Acquired Target Or CMG/IFE firing at same target as last fired on (D2.321)]

BFF Footnotes:

]]]
r - TPBF (A7.21) t - Mounted Fire [D6.1
s - Bounding Fire [D3.31D3.31 u - Motion Fire [D2.42

Vehicle may exit if able

  • Complete Trail Break (B13.421) as fully-tracked AFV exits Woods, Jungle, or Bamboo.
  • Vehicle must exit the Location before concluding another OVR

Staying in the Location:

  • Vehicle must be able to Shock/Elim an enemy AFV on an original TK/IFT DR of 5 in order to stay in that AFV's hex (D2.6)
  • Random SW Destruction for unpossessed or non-portable SW/Guns not in Pillbox/Entrenchment when OVR by a fully-tracked AFV if it ends the MPh in the Location (A9.74)
  • Concealed/HIP units are revealed if an "unbroken" vehicle (A12.1) ends the MPh in Bypass of their Location (A12.42)
  • All units are marked with a CC counter and are bound by TPBF Target Selection Limits (A7.212) [EXC: vs Unknown unit or unarmored vehicle with no Vulnerable PRC]
  • Surviving units are eligible to attack in the CCPh if able

Defensive Fire Footnotes

  1. TPBF vs unarmored vehicle and Vulnerable PRC (including those BU in OT AFV).
  2. PAATC (D7.21) required vs AFV if the unit is not exempt and has not yet taken a PAATC vs this vehicle in this phase. Failure of this PAATC Pins the unit and prohibits Reaction Fire [EXC: footnote m]. After performing a CC RF attack, mark the unit and all of its SW/Guns with First/Final Fire as appropriate; if the vehicle survives, mark the defending unit with CC to prohibit further non-CC RF attacks.
  3. Including SW Ordnance and unpinned FT, MG, DC, MOL. (MOL NA for Infantry marked with First/Final Fire) (PF NA in SFF/FPF)
  4. Vehicle target facing determined by the TH cdr: [1-2: rear 3-4: side 5-6: front] (D3.2). Underbelly Hits (D4.3) possible vs vehicle crossing Wall/Bocage/Dune Crest or exiting Depression (Gully/Stream/Wadi) via non-Depression hexside, or vs fully-tracked AFV OVRing a Sanger.
  5. Non-CC RF uses the vehicle's rear target facing (Underbelly Hits NA). NA if unit marked with CC.
  6. TH Case D also applies. ROF, FT, MG, MOL, and DC usage all NA.
  7. CCV reduced by 1 because unit was marked with First/Final Fire. Ambush vs Bypass Vehicle NA.
  8. Automatic Ambush vs Bypass vehicle (A11.8) unless Defender possesses a SW/Gun that is marked with First/Final Fire (D7.211)
  1. Using TB Case E and (if applicable) TB Case A. The Gun's CA must change to include the hexside being crossed by the entering AFV, therefore the shot is NA if the Gun cannot do so (fixed CA due to previously firing from Woods/Bldg/Rubble, Pinned Crew, etc.)
  2. Intensive Fire (TB Case F), one shot only, then mark with No Fire. NA for No-IF/No-Fire Guns.
  3. Only for squads still able to First Fire a SW without using it as SFF/FPF. LATW marked with First Fire may not fire in SFF/FPF.
  4. Resolved as FPF (A8.31)
  5. Reaction Fire mandatory [EXC: vs unarmored vehicle with no PRC], even if Pinned (D7.212)
  6. Must turn CA to match vehicle's VCA, but TH Cases A and E are NA (D7.212D7.22
  7. ). NA if Gun cannot change CA (fixed CA due to previously firing from Woods/Building/Rubble, Pinned Crew, etc.).
  8. OVR Prevention (C5.64)/ Non-CC Reaction Fire (D7.23). The Original TB DR acts as an NMC vs its manning Infantry. If the manning Infantry is Pinned or Broken as a result of this NMC, the TB attempt is voided (except for any malfunction result).
  9. Unless marked with Final Fire or Intensive Fire and thus required to Reaction Fire per footnote m
  10. Attacker may declare Gun Duel vs this type of defensive fire (C2.2401)