2. RAILWAY EMBANKMENT & GLRR

2.1 RAILWAY EMBANKMENT: A Railway Embankment2 (EX: hexsides RBE2-F1 and ROK26-L26) represents slightly elevated railroad tracks. Each hexside (including vertices) crossed by the gray and black railway depiction - but not the depiction itself (i.e., not the artwork) - is treated exactly like a wall for all purposes [EXC: all types of units may cross it at a cost of one MF/MP plus COT with no Bog DR required due to crossing the Railway Embankment hexside].

EX: Across hexside RBD2-E3, a unit in D2 has LOS to the ground level of hexes F2, F3, F4, E3, and E4.

2.2 ROADBLOCK: A roadblock may not be placed along a Railway Embankment hexside.

2.3 STRAYING: A unit/stack that wishes to "follow" a railway embankment by moving in hexes having contiguous railway embankment hexsides is exempt from making a Movement DR in the same manner as if on/ADJACENT-to a road, path, etc. (E1.531).

2.4 GLRR: All Non-Railway Embankment (2.1) railroads (EX: M20) on the RO map are Ground Level RR (B32.1).