• (t) (Czech manufacture counter abbreviation): D2.5
  • 360 Mount: C2.3
  • T (Fast Turret Traverse): D1.31
  • T# (Towing Number): C10.1 & D1.5
  • Tankdozer: G15.13, see American Vehicle Listing Note 18 and British Vehicle Listing Note 23, Chapter H
  • Tank-Hunter (see TH) Heroes: G1.421
  • Target: An in-LOS, non-HIP FRIENDLY unit (non-abandoned if vehicular) or Gun that is within (long) range of an ENEMY unit that can be affected by any non-CH attack from that ENEMY unit/its-functioning-possessed-Weapon. The range of the ENEMY unit can be extended by any manned, functioning Weapon possessed-by/carried-onboard it. A FRIENDLY unit(s) in a Melee Location can only be considered a valid Target if the ENEMY attack into the Location would not affect the ENEMY unit(s) therein.
  • Target Acquisition:
  • Target-Based Hit Determination DRM: C6
  • Target Determination: A7.4, K11.4
  • Target Facing: D3.2
  • Target Hit Determination DRM: C6
  • Target Selection Limits: A7.212
  • Target Size: C6.7
  • Target Types (Vehicle, Infantry, Area): C3.31-C3.332
  • TB (Trail Break): B13.421
  • TC (Task Check): A10.1
  • TCA (Turret Covered Arc): D3.12
  • TEM (Terrain Effect Modifier: a DRM caused by terrain): A7.6, K12.7, K12.12, K12.14
  • Temporarily Attached (A FRIENDLY unit/Weapon reinforcement granted [via MSR/RE] to a CG company for use during the current Mission [only]): S17.132
  • Temporary Breach: P3.21
  • Temporary Crew: A21.22
  • Terrain Modification to Anti-Vehicle Fire: D4
  • Terrain Overlays: A2.7, F12, G.9A
  • Tetrahedrons: G14.51
  • TF (counter abbreviation for Turret FT): D3.6
  • TH (Tank-Hunter) Heroes: G1.421
  • TH# (To Hit Number): C3.3
  • Third Level Structures: B23.24
  • Thrown DC: A23.6
  • TI (Temporarily Immobilized): A4.8
  • Tide:
  • Time Of Day
  • TK# (To Kill Number): C7.11
  • To Hit Number: see TH#: C3.3
  • To Hit Process: C3
  • To Kill Number: see TK#: C7.11
  • To Kill Tables: C7
  • Towing: see T#: C10.1 & D1.5
  • TPBF (Tripled Point Blank Fire): A7.21-A7.212, K13.16
  • Tracking: C6.51
  • Tracks: F9
  • Trail Break: see TB: B13.421
  • Trailers: C10.4-C10.41
  • Transfer, SW: A4.431
  • Transporting Personnel: D6
  • Trench: B27.5
  • Trip Flares:
  • Tropical Climatic Conditions: G16
  • Trucks: D6.7
  • Tunnels: B8.6
  • Turn Record Chart: A3.9
  • Turret Hit: C3.9
  • Two Story House: B23.22