• Wadi: F5
  • Wadi Cliff: F5.3
  • Wading: G13.42
  • Wagons: see Horse-Drawn Transport: D12
  • Walls: B9
  • Wall/Hedge Advantage: B9.32, K12.15
  • Water Line: E5.531
  • Water Movement: E5.3
  • Water Obstacles (river, pond, frigid stream, canal, lake, ocean): B21
  • Watercraft (LC, boat, or amphibian): G13.401
  • Waterproofing: G13.4221
  • Weapon (Any SW/Gun/Vehicular-armament/Daisy-Chain/MOL using the IFT/TK table to cause damage to the opponent): O11.2, P8.2
  • Weather: E3
  • Weather Chart (DYO):
  • White Counters: A.12
  • Wide City Boulevards: O4, P5.3]
  • Wind: B25.63-B25.651
  • Wind Change DR: B25.65
  • Wings: E9.11
  • Winter Camouflage: E3.712, S12.31
  • Wire: B26
  • Withdrawal: A11.2, K17.8, K17.11, K17.14, K18.2, K19.1
  • Woods: B13
  • Woods-Road: B13.31-B13.41
  • Wounds: A17
  • WP: White Phosphorous A24.3
  • Wreck: D10
  • Wreck Blaze: B25.14
  • Wreck Check
  • Wreck Removal: see Removal, Wreck: D10.4-10.42
  • X# (Breakdown Number; weapon is not repairable): A9.7 & A.11